level up fix
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8
types.js
8
types.js
@ -1,6 +1,8 @@
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export const TYPE_JOIN = 'join'
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export const TYPE_QUIT = 'quit'
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export const TYPE_DEATH = 'death'
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export const EVENT_TYPE_JOIN = 'join'
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export const EVENT_TYPE_QUIT = 'quit'
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export const EVENT_TYPE_DEATH = 'death'
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export const EVENT_TYPE_PLAYER_LEVEL_CHANGE = 'playerLevelChange'
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export const EVENT_TYPE_PLAYER_KILLED_ENTITY = 'playerKilledEntity'
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/**
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* Damage caused when an entity contacts a block such as a Cactus.
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