player states fix
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0d4de68677
commit
8e7a49daee
@ -110,11 +110,11 @@ export const saveLevel = (displayName, newLevel) => run(
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)
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export const setOnlineState = displayName => run(
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`INSERT OR REPLACE INTO playerData (displayName, level, online) p1 VALUES (?, (SELECT level FROM playerData p2 WHERE p1.displayName = p2.displayName), 1)`,
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[ displayName ]
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`INSERT OR REPLACE INTO playerData (displayName, level, online) VALUES (?, (SELECT level FROM playerData p2 WHERE p1.displayName = ?), 1)`,
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[ displayName, displayName ]
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)
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export const setOfflineState = displayName => run(
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`INSERT OR REPLACE INTO playerData (displayName, level, online) p1 VALUES (?, (SELECT level FROM playerData p2 WHERE p1.displayName = p2.displayName), 0)`,
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[ displayName ]
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`INSERT OR REPLACE INTO playerData (displayName, level, online) VALUES (?, (SELECT level FROM playerData p2 WHERE p1.displayName = ?), 0)`,
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[ displayName, displayName ]
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)
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export const getPlayersData = () => all('SELECT * FROM playerData ORDER BY online DESC, displayName ASC')
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