game/persone.gd
2023-11-26 19:34:07 +03:00

12 lines
259 B
GDScript

extends Node3D
@onready var animation_player = $AnimationPlayer
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
func animation(animation: String):
animation_player.play(animation, .100)